Intramural Policies and Rules

Intramural Polices and Rules

Player Eligibility

  1. Only current enrolled students, faculty, staff, and registered alumni of Sonoma State University may play. Please adhere to these eligibility requirements. No one may participate in an Intramural contest without first signing a roster's assumptions of risk and medical statement. It is the duty of the team captain to see that all members of the team have met these eligibility requirements. Any violations of eligibility will result in the forfeiture of games in which an ineligible player participated. If you suspect an illegal player, a protest may be filed in the Glacier Bay Office.
  2. No player may compete on two teams in the same sport. Coed, Men's, and Women's will be considered different sports. A player breaking this rule will be declared ineligible for the remainder of the season in that sport and the team shall forfeit any contests in which the player participated.
  3. No intercollegiate athlete, INCLUDING red shirt and sport club athletes, will be eligible to compete in an intramural league in their sport or related sport on an intramural basis during their season. Out of season, only one intercollegiate or one club player is allowed per intramural team roster in their sport or related sport for sports with six or less players on the field. No more than a combination of two of these players is allowed per team roster in sports with seven or more players on the field. A person is considered an intercollegiate athlete in that sport for two full years following their last season of play. Current and former intercollegiate varsity athletes must compete at the "A League" level of Intramural sports. Rare exceptions may be granted but must be requested ahead of time before the player plays.
  4. Current professional and international professional athletes are ineligible to participate. Former professional athletes may participate in the academic year following their last employment as a professional. All must register their status with the IM office and must play at the "A" level.
  5. Eligibility checks may occur prior to all games, so players are asked to possess a current SSU ID card with the current Campus Recreation sticker on it.

Roster Changes

  1. You can add and drop members from your roster by coming into the Glacier Bay office and having that player sign the roster's assumption of risk and medical statement. Also, a binder with the full roster will be at every game. Any dropped player can be picked up on another team only if he/ she never played for the first team.
  2. During the regular season, you may at the last minute pick up team members to play in the scheduled game prior to the contest. A player may not be picked up if he/ she has already played for another team in that same sport. Once you pick a player, he/ she will be added permanently to the team roster in the office.
  3. Players may be added to the roster only before playoffs begin and must have played in at least one regular season game to be eligible for playoffs.
  4. Players may be added up until the stated cut off date, which will be specified during each manager's meeting and posted on the bulletin board.

Team Forfeits

  1. Game time is forfeit time. A team that is not ready to play at the posted time will be charged a forfeit. Once a forfeit has been called it shall not be reversed.
  2. A team that is not represented at the managers meeting will be assessed a forfeit for the regular season.
  3. A team that forfeits during their first week of play may be dropped from the league without refund if there is a waiting list team. A waiting list team that replaces a team in such case will not be assessed the first week forfeit.
  4. A team may be assessed a forfeit due to unsportsmanlike conduct.
  5. A team assessed two forfeits prior to play-offs will be ineligible for play-offs.


  1. If any part of a game is to be played under protest, the captain of the team must notify the official at the time of the incident and before play continues. An official protest must also be filed in the Intramural office by 1:00 PM the next day.
  2. Judgment calls by the game officials cannot be protested. Only misinterpretation or misapplication of playing rule can be protested.

Season Format

  1. Regular seasons last for three to six weeks depending on the sport.
  2. Only teams with a .500 record or better will advance to single elimination play-offs. Teams are asked to be flexible with their availability for play-offs. Teams must have a 3.0 or better to advance to the playoffs.
  3. Teams will be responsible to check their schedule on for their games. DO NOT call the front desk of the Rec Center and expect them to tell you what time your game is. Schedules will also be posted on the bulletin board. The Intramural board is located outside the outdoor pursuits office in the lobby area of the Recreation Center.

Participant Attire

  1. Those who are participating in Intramural Sports must wear proper attire in order to participate in contests.
  2. Participant must wear close-toed shoes that are NOT the slip-on Vans or Uggs. Shoes must have laces in order to not fall off and place other participants at risk of danger.
  3. Proper athletic clothing must be worn in order to participate in Intramural Sports. This will be determined by the Supervisor on shift who has TOTAL authority at that game.


Campus Recreation does not carry insurance for its participants. We recommend to all captains that you advise your players to carry some form of health insurance while participating in Intramural Sports or any physical activity. Associated Students have health insurance policies available at student rates. Pamphlets available upon request.

Intramural Sports Rules of Conduct

The following rules will apply to all Campus Recreation activities, including Intramural leagues, tournaments, or outings and apply to both participants and spectators:

  1. Only the designated team captain may communicate with an IM official when questioning a call. The team captain is responsible for helping to keep players and spectators in line.
  2. Loud swearing, abusive language, physically intimidating actions, obnoxious behavior, or any other type of general unsportsmanlike conduct will all be grounds for immediate ejection (red card) from the event. At the discretion of the Intramural supervisor or official in charge, a warning (yellow card) may be given after the first offense instead of an ejection. However, any second offense will results in automatic ejection. Any ejected player must immediately leave the premises and may not participate again until reinstated by the Intramural Sports Coordinator.
  3. Fighting will not be tolerated. Any individual who makes an attempt to fight (push, shove, chainsaw etc.) with another individual or retaliates against an aggressive act immediately before, during, or after a contest shall be immediately ejected and suspended from ALL Campus Recreation sponsored events for no less than the remainder of that season until they meet with the Intramural Coordinators. If other individuals from a team become involved in a dispute the entire team shall be subject to ejection from the league.
  4. All members of the Intramural Sports staff have the authority to enforce these regulations. This includes: referees, umpires, judges, scorekeepers, supervisors, and coordinators. Anyone who harasses, threatens or strikes an Intramural staff member, or continues to behave in an unsportsmanlike manner, may be ejected from all Campus Recreation activities for one full year (365 days).
  5. Any ejected player along with the team captain must contact the Campus Recreation coordinator before further participation in any Campus Recreation sponsored activity. The player must attend a disciplinary hearing before becoming eligible to play again. Any ejection may lead to further suspension.
  6. IM personnel reserve the right to restrict players and spectators from an event who are believed to be under the influence of drugs and or alcohol, or are otherwise unfit to play safe. NO alcoholic beverages are allowed at the playing sites (this includes any campus recreation sponsored event off-campus). Fans under the influence of alcohol are prohibited and may earn technical fouls or a forfeit for the team they're supporting.
  7. The Coordinator of Campus Recreation, in consultation with the Student Disciplinary Officer of the university, shall have the final authority to decide upon any action taken to ban an individual from further competition.
  8. Any complaints or suggestions about an Intramural staff member will be accepted by the Campus Recreation coordinator, at the Glacier Bay office. Bring these comments with a constructive and reasonable attitude.


  1. All participants are expected to be good sports whether win or lose.
  2. All participants must respect and obey all IMS staff.
  3. All participants must respect other opponents.
  4. Loud swearing, abusive language, physically intimidating actions, obnoxious behavior, or any other type of general unsportsmanlike conduct will all be grounds for immediate ejection from the game. The guilty party must meet with IMS coordinators before resuming play in the season again.
  5. Should there be an issue with sportsmanship, IMS supervisors are to report such behavior to the coordinators and full time staff.
  6. The following will be our Sportsmanship ranking system:

    Five Points= Excellent Conduct and Sportsmanship Team members cooperate fully with the officials and opposing team members. The captain calmly converses with officials about rule interpretation and calls. The captain also has full control of his/her teammates.

    Four Points= Good Conduct and Sportsmanship Team members verbally complain about some decisions made by the officials and/or show minor dissent but overall, the captain has control over his/her teammates. Teams that receive one yellow card or one technical will automatically receive no higher than 4 points for that game.

    Three Points= Average Conduct and Sportsmanship Team displays verbal dissent towards officials and/or the opposing team. Captain exhibits minor control over his/her teammates. Teams that receive 2 yellow cards or 2 technicals will automatically receive no higher than 3 points for that game.

    Two Points= Poor Conduct and Sportsmanship Teams constantly comment to the officials and/or opposing team from the playing area and/or sidelines. The team captain exhibits little or no control over teammates or himself/herself. Teams receiving three unsportsmanlike conduct penalties shall receive no higher than 2 points for that game.

    One Point= Unacceptable Conduct and Sportsmanship Team is completely uncooperative. The captain has no control over teammates and/or himself/herself. Any team causing a game to be forfeited by unsportsmanlike behavior, or receives four unsportsmanlike conduct penalties shall receive one point for that game. The captain of any team receiving a one point must make an appointment with an Intramural Administrative Staff Member before further play will be permitted. A team that has a player ejected from a contest will receive no higher than one point. That player must meet with the Intramural Coordinators before resuming play with their team in Intramural Sports. Should your team need to forfeit a game, your sportsmanship rating will automatically be dropped to one point.

Please note

  1. In the effort to offer a safe, fair, and enjoyable environment, please respect the rights and feelings of other participants and Campus Recreation personnel.
  2. Intramural Sports activities are provided to promote an atmosphere of recreation and fun. While there is often a very serious element of competition involved, this should never overshadow the real intent of IMS activities, which is health, friendship, and fun.
  3. Team captains are responsible for giving this information to their teams.